![]() ![]() ![]() ![]() In the course of your adventure you will be tasked with a serious decision – do you take the opportunity to destroy the murderous madman Kane once and for all, or will you join him in his scheme to control the world? Unfortunately, extremists are threatening to destroy what little peace remains. In an effort to save humanity, Kane and GDI have established a tenuous alliance dedicated to stopping the spread of Tiberium and harnessing it for power. Tiberium nodes have grown unchecked, threatening to render the planet uninhabitable. Tiberian Twilight’s story takes place 15 years after the events in Command & Conquer 3: Tiberium Wars, and 10 years after that game’s expansion Kane’s Wrath. So it was with great anticipation that I sat down to review Command & Conquer 4: Tiberian Twilight, billed as the final entry in the “Tiberium Saga.” Did Kane save the best for last? ![]() The Command & Conquer series has been a staple of my real-time strategy diet ever since the first title came out way back in 1995. Must be time for a new entry in the Command & Conquer franchise! Of course, I poke fun at those things only because I love them. Lots of blabbering on about tiberium nodes? Check. ![]()
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